Equipment

As you venture through Slasher's Keep, you will find a variety of items that a character can equip to help them survive their journey. A character can only wear so much at a time, so choose your equipment wisely. Should your character perish, all of their worn and carried items will be lost. Only items placed down the chute will be saved, and passed along to the next run for that character.

Types of Equipment
There are 8 wearable equipment slots on each character, allowing them to use only one of each of the following types of equipment:


 * Helmet
 * Shoulder Armor
 * Chest Armor
 * Gloves
 * Leg Armor
 * Boots
 * Amulet
 * Ring

In addition, each character can wield one weapon and one wand.

Rarity
All items come in five rarities/tiers, listed below from most common to least:


 * White
 * Green
 * Blue
 * Purple
 * Red

No stats about these tiers have been confirmed at this time, but general play seems to indicate that the rarest equipment will tend to be more powerful and have more attached skills.

Stats and Requirements
Many pieces of equipment will require a character to be at least a certain level before it can be used, along with attribute requirements for Strength, Dexterity, and/or Intelligence.

Wearable equipment always confers an amount of armor, which helps to reduce damage.

Green or higher tier items, as well as white tier rings and amulets, can include skills (which are only active while the item is worn) and a combination of passive bonuses from the following list:


 * Melee Speed increase
 * Melee Crit increase
 * Melee Knockback increase
 * Maximum HP increase
 * Ranged Speed increase
 * Ranged Crit increase
 * Ranged Knockback increase
 * Strength Increase
 * Dexterity increase
 * Intelligence increase

Enchantments
While exploring, a character may pick up Enchantment items. These enchantments can apply permanent bonuses to any piece of equipment, and are consumed in the process.