Weapon

Weapons, or more specifically melee weapons, are the primary damage-dealing equipment available to a character. While they come in a variety of shapes and sizes, all melee weapons are enhanced by Strength.

Weapon Types
There are currently four weapon types available to the discerning adventurer while braving the dangers of Slasher's Keep. They each have general properties that can be modified by passive bonuses or attached skills, but for the most part the conventions hold true between weapons of the same level.

Shortsword
The fastest of all melee weapons, the shortsword also deals the least amount of damage when compared to the other weapon types. These weapons excel at maximizing the effectiveness of hit-based proc skills (such as Fire Damage or Spectral Blades) due to the speed of their attacks. This speed can only increase as they are also affected by the Sword Speed skill.

Sword
A good middle-of-the-road type weapon, the regular sword still leans towards speed over damage when compared to axes and maces. Like shortswords, regular swords benefit from the Sword Speed skill, and also get a special attack from Improved Lunge.

Axe
The axe is the weapon that can have the highest critical chance of all weapons thanks to the Axe Crit skill. Favoring damage over speed, axes hit hard but are slower to parry after a swing than a sword. They can benefit from the Whirlwind Strike skill.

Mace
The heaviest-hitting but slowest-swinging weapon is the mace. By investing into the Mace Knockback skill, each successful hit can push enemies back into spikes or chasms, and maces can also make use of Whirlwind Strike. However, being a blunt weapon, maces cannot make use of the Mind Blast skill.