Wand

Wands are small hand-held objects imbued with magical power. For the adventurer, wands provide one of the only means to attack enemies at a distance within Slasher's Keep. However, they are a limited resource since they have ammunition in the form of charges. These charges can be restored by some consumables or actions related to skills. Once a wand is out of charges, it is destroyed unless the character has the Wandslinger skill. Like other equipment, wands can be found at higher tiers with attached passive bonuses and skills.

All wands have their damage boosted by the Intelligence attribute, and have the same five statistics:


 * Charges
 * Damage (minimum - maximum)
 * Speed
 * Critical Chance
 * Ranged Knockback

These can be evaluated in the "Ranged" section of the character sheet in the bottom-right.

Types of Wands
While wands have a diverse range of appearances, they can be generally sorted into six categories based on the magic stored within them.

Arcane
Arcane wands fire slow-moving shooting star projectiles in a straight line, dealing moderate damage. They have a base of 12 charges. Arcane wands are enhanced by the Arcanist skill.

Fire
Fire wands shoot arcing fireballs that bounce unpredictably, eventually exploding for high damage. They have a base of X charges. Fire wands are enhanced by the Pyromancer skill.

Ice
Ice wands unleash a cone of fast-moving projectiles that individually deal low damage, working like a shotgun. Closer targets, or large ones that get hit by more of the projectile spray, will take more damage. They have a base of X charges. Ice wands are enhanced by the Cryomancer skill.

Kinetic
Kinetic wands have two functions. The first is to deal a moderate amount of kinetic damage to an enemy in melee range and knock them back. The second is to pick up objects such as crates or barrels and throw them at enemies at high speed. They have a base of X charges. Kinetic wands are enhanced by the Force Knight skill.

Lightning
Lightning wands shoot extremely fast projectiles that deal high damage, that then require a small recharge period. They have a base of X charges, the lowest of all wands. Lightning wands are enhanced by the Stormtamer skill.

Piercing
Piercing wands spray a barrage of fast-moving, low damage projectiles at an incredibly high fire rate, with increasing recoil that inhibits accuracy the longer the fire button is held down. They have a base of X charges, the highest among all wands. Piercing wands are enhanced by the Assault Wands Expert skill.